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Language map: Russian
If you see that does not have a fix for the bug cheyndzhloke or anything like that you offered \ said do not be lazy to write in this topic again, I can not remember all
All screens that you see have been improved on profiksheny options scenery but remained roughly like on screen
Category: Role Playing (RPG)
Tileset: Cityscape
Dimensions: 288x288
Playable Area: 251x275
Recommended Players: 1-8
Size: 7579.7 KB
Submitted: 31 Dec 2015
Download: Naruto world RPG v2.88Qff - Nrpg 2.88qff.w3x
Completion: 100%
Date of the full version: 31.12.2015 .
Status: Ready, a link at the bottom of the post.
Fully Fixed bug with clones . The level of battle №3 "appearance of clones" redesigned: Now will appear in succession 4 clone (instead of the crowd) 2. A little refined decorations in raene "Underground" 3. Ruler Boss will now receive a buff attack speed for 17% of their lives instead of 10. 4. And minor amendments
- now less visible. Reduce the size.
- All kinds of fungi have been reworked, whatever their character remained stranded at least one stat in vyigrasha.
- Now you can sell. 2. And minor amendments.
- Fixed model
- Skill R:
Now recharge 30 + 10 seconds. . for ur (was chaotic from 25 to 115)
is now casting range equal to its range.
Mann's cost is changed in the reverse order is less than at the beginning and more at the end than in the past.
- Skill Q:
Completely remodeled . New definitions added more precise information about the ability. Now, the damage from the ability to be applied to the attacks Temudgin. (there were complaints that Temujin not work Orb effects , the ability to report Q is not to interrupt the Orb -ffektom now it's added to its description)
Fixed description and recharging ability (it was messy but now = 50 - 1 sec for ur less than before..)
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200 - Skill Q:
Fixed description.
The mill is now 1.1 + 0.1 for ur. (It was 1.4 + 1)
Cooldown is now 20.5 + 0.5 for ur. (It was chaotic 17 to 26)
- Skill E:
Fixed description.
Fixed deflection damage on the last two levels.
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200 - Skill R:
Now, at the last level is called 7 snakes (was 6)
Corrected description of the snakes and the most ability.
Time Life milestones snakes at all levels increased to 2 seconds .
It removed one of the 4 critical damage on the last level.
Snakes options:
Regeneration of living snakes are now 5 +0.5 units. per eq. eventually from 5 to 8 (1 + 1 was for ur. eventually with 1 to 7 )
Damage -2 and -1 units. On the first level, +1 and +2 units. at the last level.
Protection is now 3 + 3 units . for ur. (there were 3 or 4 + 2 "chaotic)
Talents 1 = ext. stats after casting reduced from 10 to 8, and their time is from 15 to 10, mana cost is now 125 (was 100), the region is now getting 50 units. (there were 77)
Talent 2 = ext. stats after casting reduced from 17 to 14, and their time is from 15 to 11, mana cost is now 150 (was 120), the region is now getting 60 units. (there were 77)
- Fixed character animations they now = 130% of the original (it has no effect on the balance sheet)
- Skill W:
The flight speed of the projectile changed from 175 to 185.
Time + to stats reduced at all levels, from 0 to -3 seconds.
Mann cost greatly increased since 2 level.
- Skill E:
Critical damage and mastered, and changed to 1.51 + 0.07h for ur. 2x damage as a result (it was 1.99)
The chance to crit is now 10.2 + 0.4% as a result of 13.5% (it was 9.25 - 12.9)
- Skill Q:
Chance to trigger the skill is now 10 + 0.35% for ur. as a result of 13.5% (it was 8.3 + 0.50% as a result of 12.3%)
Area of Effect damage are now 190 and 270. (There were 200 and 275)
- Skill R:
Time + to stats reduced at all levels between 0 -4 sec.
Mann cost greatly increased since 2 level.
Now he works on allies
- Skill Q:
Range of application the ability to change from 415 to 450
- Skill W:
Now cast range = ability of its range.
- Skill E:
The duration of the camp Hero at all levels is now 0.37 seconds (it was from 0.34 to 3.37) and for the mobs of 0.55 + 0.1 for ur . (was 0.50 + 0.1)
- Skill R:
Range of application the ability to change from 460 to 450
Mann's cost is now reduced to 200 + 75. for ur. (it was 222 + 86)
Now cast range = ability of its range.
Mann's cost is now changed 85 + 85 units. for ur. (it was 100 + 90)
Less protection is now a = -10, -14, -18, -22 and -26 units. (It was 10 - 29)
Duration sec -1. and recharging -1 sec. slightly changed
- Skill E:
Now, additionally for each ability level character will get one to the mind and dexterity .
Added more accurate and more descriptions
- Ranging viewing day and night are now = 5000 units. (In ordinary heroes of 3500)
- Starting agility Neji increased by 3 units.
- Initial s Protecting these characters are now = 3 units. (Was 1)
- X INAT Skill E: Mills on the capacity reduced from 0.68 to 0.65
damage decreased 3.65 + 0.35h 6.8h in the end (it was 3.65 + 6.89 3.36h in the end)
- Fixed many descriptions of the hero.
- Skill Q:
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200 - Skill R: Duration
is now 19 sec. At all levels (there were 18)
Cooldown is now 55 seconds -1. for ur. as a result of 49 seconds (it was 57.5 -1.15 50.7 in the end)
- Skill W:
Cooldown is now 13 seconds. At all levels (there were 9 - 17.5)
Also the ability for the first three seconds. will slow down the rate of attack of the enemy and run 15% on all ur. (there were 8 - 56% on a random time from 1 to 11 seconds.)
Added and corrected description, Mann cost increased on all ur., Cast range is now 300 (was 365)
- Skill R:
Mann cost is now 30 + 20 for eq. (8 + 8 used for ur.)
Now, the treatment interval at all levels = 0.25 sec. (It was 0.29 - 0.01 for ur result in 0.26.)
Recycle Teper 35 + 2 . Sec (was 33 + 2)
Mann's cost is now 190 + 50 units. (It was 190 + 45)
- Skill Q:
Now take the life of 0.6 seconds (for it was 0.7) (now Sakon can be treated from the side of the Allies or its clone)
Now he works on allies
Recycle at all levels are now 35 sec. On all ur . (It was 35 + 1 for ur.)
- Skill W:
Fixed animation
- Skill Q:
Fixed damage by 4 ur . (Was written below)
Added + 10 physical damage on the ground with a blow ur., As well. 5 of the first and five in the rest of the levels of damage.
Added a new ability to "Ice Needles"
Description: Haku creates ice needles and sends them to your enemy first round deals 425 damage. Mag. Damage and stun the target for 0.25 seconds, and the second. 1.7x nat. Damage dexterity.
- Skill W:
Replaced with the name and description of the corrected
Cooldown is now 15 + 1 sec. For ur. in a total of 24 seconds. (was 9 + 2 sec. in a toga 26)
Now, the ability to cast range = range attack a hero.
- Skill R:
The first 6-8 attacks will now do 1.35h damage (was 1.4x) and every third blow after these 6-8 will be applied for 0.75h damage (was 1x)
- Skill E:
Critical damage decreased from 2.6x to 2.5x
- Skill Q:
Cooldown is now 12 + 1 sec. for ur. finally 24 (9 + 1-3 was ultimately 26) .
Minus regen per second chakra opponents now from -5 ± 2 units. for ur. as a result of -25 . meals (was -3 + -1.5, the result -16)
- Skill W:
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200
Cooldown reduced to 1 sec at all ur . (eventually 24)
The damage from the ability now 55 + 55 units. (It was 50 + 50)
Now cast range = ability to attack range hero.
- Skill R:
The damage from the ability now 130 + 130 units. finally 780 (was 100, 205, 315, 425, 650, 755)
Critical damage decreased to 2.29 + 0.14h finally 3.55 (was 2.30 + 0.15h finally 3.85) - Skill W: Cooldown
is now 12.65 + 0.65 seconds. finally 5.13 (9 + was 1 sec. eventually 13)
Damage of this ability is now 205 + 165 units. (+ 185 was an average of 150 "randomly)
Now cast range = ability to attack range hero.
Mann cost increased from 130 + 50 to 150 + 65 .
Added special effects.
Garbage Mechanics was slightly modified.
Damage from Agility Now 0.53h all ur. (It was the wrong description of 0.49h to 0.52h)
Garbage Mechanics was slightly modified.
Now cast range = ability to attack range hero.
Now cast range = ability to attack range hero.
Fixed a bug when Rasengan could be ispolzivan projectile came slip as a result of certain skills.
Fixed Stats : Dexterity + 2 pcs ., Agility for ur. + 0.25 units. (Erroneously removed 2 versions ago)
- Skill E:
Completely redesigned and repaired .
_
+ F fix Yad Karin.
Download: Naruto world RPG v2.88Qff - Nrpg 2.88qff.w3x
Completion: 100%
Date of the full version: 31.12.2015 .
Status: Ready, a link at the bottom of the post.
- Corrections: \ Update: \ Common:
- Scenery: \ Bosses: \ Drop \ Enemies:
Fully Fixed bug with clones . The level of battle №3 "appearance of clones" redesigned: Now will appear in succession 4 clone (instead of the crowd) 2. A little refined decorations in raene "Underground" 3. Ruler Boss will now receive a buff attack speed for 17% of their lives instead of 10. 4. And minor amendments
- Items:
- now less visible. Reduce the size.
- All kinds of fungi have been reworked, whatever their character remained stranded at least one stat in vyigrasha.
- Now you can sell. 2. And minor amendments.
- Heroes:
- Temujin:
- Fixed model
- Skill R:
Now recharge 30 + 10 seconds. . for ur (was chaotic from 25 to 115)
is now casting range equal to its range.
Mann's cost is changed in the reverse order is less than at the beginning and more at the end than in the past.
- Skill Q:
Completely remodeled . New definitions added more precise information about the ability. Now, the damage from the ability to be applied to the attacks Temudgin. (there were complaints that Temujin not work Orb effects , the ability to report Q is not to interrupt the Orb -ffektom now it's added to its description)
- Gaara:
Fixed description and recharging ability (it was messy but now = 50 - 1 sec for ur less than before..)
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200 - Skill Q:
Fixed description.
The mill is now 1.1 + 0.1 for ur. (It was 1.4 + 1)
Cooldown is now 20.5 + 0.5 for ur. (It was chaotic 17 to 26)
- Skill E:
Fixed description.
Fixed deflection damage on the last two levels.
- Anko:
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200 - Skill R:
Now, at the last level is called 7 snakes (was 6)
Corrected description of the snakes and the most ability.
Time Life milestones snakes at all levels increased to 2 seconds .
It removed one of the 4 critical damage on the last level.
Snakes options:
Regeneration of living snakes are now 5 +0.5 units. per eq. eventually from 5 to 8 (1 + 1 was for ur. eventually with 1 to 7 )
Damage -2 and -1 units. On the first level, +1 and +2 units. at the last level.
Protection is now 3 + 3 units . for ur. (there were 3 or 4 + 2 "chaotic)
- Sinamoru:
Talents 1 = ext. stats after casting reduced from 10 to 8, and their time is from 15 to 10, mana cost is now 125 (was 100), the region is now getting 50 units. (there were 77)
Talent 2 = ext. stats after casting reduced from 17 to 14, and their time is from 15 to 11, mana cost is now 150 (was 120), the region is now getting 60 units. (there were 77)
- Fixed character animations they now = 130% of the original (it has no effect on the balance sheet)
- Skill W:
The flight speed of the projectile changed from 175 to 185.
Time + to stats reduced at all levels, from 0 to -3 seconds.
Mann cost greatly increased since 2 level.
- Skill E:
Critical damage and mastered, and changed to 1.51 + 0.07h for ur. 2x damage as a result (it was 1.99)
The chance to crit is now 10.2 + 0.4% as a result of 13.5% (it was 9.25 - 12.9)
- Skill Q:
Chance to trigger the skill is now 10 + 0.35% for ur. as a result of 13.5% (it was 8.3 + 0.50% as a result of 12.3%)
Area of Effect damage are now 190 and 270. (There were 200 and 275)
- Skill R:
Time + to stats reduced at all levels between 0 -4 sec.
Mann cost greatly increased since 2 level.
- Temari:
Now he works on allies
- Skill Q:
Range of application the ability to change from 415 to 450
- Skill W:
Now cast range = ability of its range.
- Skill E:
The duration of the camp Hero at all levels is now 0.37 seconds (it was from 0.34 to 3.37) and for the mobs of 0.55 + 0.1 for ur . (was 0.50 + 0.1)
- Skill R:
Range of application the ability to change from 460 to 450
Mann's cost is now reduced to 200 + 75. for ur. (it was 222 + 86)
- Kankuro:
Now cast range = ability of its range.
Mann's cost is now changed 85 + 85 units. for ur. (it was 100 + 90)
Less protection is now a = -10, -14, -18, -22 and -26 units. (It was 10 - 29)
Duration sec -1. and recharging -1 sec. slightly changed
- Skill E:
Now, additionally for each ability level character will get one to the mind and dexterity .
Added more accurate and more descriptions
- Neji and Hinata:
- Ranging viewing day and night are now = 5000 units. (In ordinary heroes of 3500)
- Starting agility Neji increased by 3 units.
- Initial s Protecting these characters are now = 3 units. (Was 1)
- X INAT Skill E: Mills on the capacity reduced from 0.68 to 0.65
- Rock Lee:
damage decreased 3.65 + 0.35h 6.8h in the end (it was 3.65 + 6.89 3.36h in the end)
- Shino:
- Fixed many descriptions of the hero.
- Skill Q:
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200 - Skill R: Duration
is now 19 sec. At all levels (there were 18)
Cooldown is now 55 seconds -1. for ur. as a result of 49 seconds (it was 57.5 -1.15 50.7 in the end)
- Karina:
- Skill W:
Cooldown is now 13 seconds. At all levels (there were 9 - 17.5)
Also the ability for the first three seconds. will slow down the rate of attack of the enemy and run 15% on all ur. (there were 8 - 56% on a random time from 1 to 11 seconds.)
Added and corrected description, Mann cost increased on all ur., Cast range is now 300 (was 365)
- Skill R:
Mann cost is now 30 + 20 for eq. (8 + 8 used for ur.)
Now, the treatment interval at all levels = 0.25 sec. (It was 0.29 - 0.01 for ur result in 0.26.)
- Sakon:
Recycle Teper 35 + 2 . Sec (was 33 + 2)
Mann's cost is now 190 + 50 units. (It was 190 + 45)
- Skill Q:
Now take the life of 0.6 seconds (for it was 0.7) (now Sakon can be treated from the side of the Allies or its clone)
Now he works on allies
- Mangetsu:
Recycle at all levels are now 35 sec. On all ur . (It was 35 + 1 for ur.)
- Skill W:
Fixed animation
- Skill Q:
Fixed damage by 4 ur . (Was written below)
Added + 10 physical damage on the ground with a blow ur., As well. 5 of the first and five in the rest of the levels of damage.
- Haku:
Added a new ability to "Ice Needles"
Description: Haku creates ice needles and sends them to your enemy first round deals 425 damage. Mag. Damage and stun the target for 0.25 seconds, and the second. 1.7x nat. Damage dexterity.
- Skill W:
Replaced with the name and description of the corrected
Cooldown is now 15 + 1 sec. For ur. in a total of 24 seconds. (was 9 + 2 sec. in a toga 26)
Now, the ability to cast range = range attack a hero.
- Skill R:
The first 6-8 attacks will now do 1.35h damage (was 1.4x) and every third blow after these 6-8 will be applied for 0.75h damage (was 1x)
- Skill E:
Critical damage decreased from 2.6x to 2.5x
- Kimmimaru:
- Skill Q:
Cooldown is now 12 + 1 sec. for ur. finally 24 (9 + 1-3 was ultimately 26) .
- Dosu:
Minus regen per second chakra opponents now from -5 ± 2 units. for ur. as a result of -25 . meals (was -3 + -1.5, the result -16)
- Skill W:
Now cast range = ability of its range.
The end of the projectile explosion is reduced to the size of the animation from 300 to 200
Cooldown reduced to 1 sec at all ur . (eventually 24)
- Kidoumaru:
- Kabuto:
The damage from the ability now 55 + 55 units. (It was 50 + 50)
Now cast range = ability to attack range hero.
- Skill R:
The damage from the ability now 130 + 130 units. finally 780 (was 100, 205, 315, 425, 650, 755)
- Shikamaru:
Critical damage decreased to 2.29 + 0.14h finally 3.55 (was 2.30 + 0.15h finally 3.85) - Skill W: Cooldown
is now 12.65 + 0.65 seconds. finally 5.13 (9 + was 1 sec. eventually 13)
- Sakura:
Damage of this ability is now 205 + 165 units. (+ 185 was an average of 150 "randomly)
Now cast range = ability to attack range hero.
Mann cost increased from 130 + 50 to 150 + 65 .
Added special effects.
Garbage Mechanics was slightly modified.
- Sasuke:
Damage from Agility Now 0.53h all ur. (It was the wrong description of 0.49h to 0.52h)
Garbage Mechanics was slightly modified.
Now cast range = ability to attack range hero.
- Naruto:
Now cast range = ability to attack range hero.
Fixed a bug when Rasengan could be ispolzivan projectile came slip as a result of certain skills.
- Hayate:
Fixed Stats : Dexterity + 2 pcs ., Agility for ur. + 0.25 units. (Erroneously removed 2 versions ago)
- Skill E:
Completely redesigned and repaired .
_
+ F fix Yad Karin.
Download: Naruto world RPG v2.88Qff - Nrpg 2.88qff.w3x
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